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 | struct Edge{
 int to,next,ve;
 Edge(){}
 Edge(int v,int w,int x):to(v),next(w),ve(x){}
 } edge[maxn];
 int head[maxn],cnt;
 
 void addedge(int u,int v)
 {
 if (u==v) return;
 edge[cnt]=Edge(v,head[u],v);
 head[u]=cnt++;
 
 
 
 }
 
 bool vis[maxn];
 int n,N;
 vector<int> vec;
 
 void init()
 {
 memset(head,-1,sizeof(head));
 cnt=0;
 
 for(int i=0;i<N;i++)
 {
 
 
 
 
 
 
 addedge(i+1,(i<<1)%N+1);
 addedge(i+1,((i<<1)|1)%N+1);
 
 
 }
 }
 
 void dfs(int u)
 {
 
 for(int i=head[u];i>-1;i=edge[i].next)
 {
 int v=edge[i].to;
 
 if (vis[edge[i].ve]) continue;
 vis[edge[i].ve]=1;
 vec.push_back(edge[i].ve);
 dfs(v);
 }
 }
 
 int main()
 {
 while(~scanf("%d",&n))
 {
 N=1<<n;
 init();
 vec.clear();
 
 CLEAR(vis,maxn);
 dfs(1);
 cout<<N<<' ';
 
 for(int i=0;i<vec.size();i++) cout<<(vec[i]&1);
 cout<<endl;
 }
 return 0;
 }
 
 |